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Which hands you should be
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Betting with
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Phil Gordan
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limit poker strategy
Intoduction To Online Poker Limit Strategy
This article is intended to assist beginner/intermediate players
improve their Limit Texas Hold'em game. If you have little poker
playing experience, you will need to refer back to this text
after/during play in order to review the concepts and strategies
outlined. This article will present a simplistic view and offer
advice that follows a certain style of play. Accordingly, there will
be no in-depth discussion of exceptions and variations in play.
Fixed Limit Texas Hold'em is the most popular version of poker in
the world today. It is the favored game of casinos, both offline and
online, as up to ten players can participate in each game.
Furthermore, weak players have a decent chance of winning in the
short term and, in general players do not bust out too quickly and
tend to pay rake for a good while before they do.
However, Limit Texas Hold'em can prove deceptive to less skilled
players. A false notion held amongst players is that you can simply
sit and call down the hands whenever you have pot odds, without
taking much notice of your opponents. In fact, this is how a
majority of Limit Texas Hold'em players act on low limit tables
($2-$4 or $4-$8). In addition, intermediate players are very
commonly afflicted with a lack of discipline (tightness) and a lack
of applied aggression (strong attack in the appropriate spots).
In general, an overall tight/aggressive style of play is probably
the most profitable, especially in intermediate/strong games. As
such, the purpose of this guide is to provide you with information
on this style. It will advocate playing few starting hands while
trying to take command in many pots and using positional advantage.
The suggested strategies focus on pre-flop and flop play as it is
here that most beginner/intermediate players make their biggest
mistakes. If you play correctly until the turn card, you will not
face too many difficult decisions and will be well on your way to
becoming an expert player.
Key skills to succeed as a limit Texas
Hold'em player
- Overall discipline
- Reading opponents
- Calculation of pot odds
- Not vulnerable to go on tilt
- Bankroll management

Limit Texas Hold'em Top Advice
- Play only premium starting hands: in a regular game you should
see no more than 20-25% of the flops.
- Table selection: beware of tight/aggressive tables (low
profit, high volatility) and avoid strong players overall as
they will "read you and take your money". Look for loose games
where at least 30% see the flop on average and play their hands
too far.
- Make sure to have pot odds when you are drawing: only call a
bet if the pot justifies the call (see Pot Odds).
- Always analyze your relative strength in the hand: make a
habit of always anticipating the holdings of your opponents and
be sure to further evaluate as more information is revealed in
later rounds. You will never be truly successful unless you "get
under the skin" of your opponents.
- Try to remember the playing styles of your opponents:
questions you should ask yourself include, what kind of hands do
they raise with? What hands do they re-raise with? Do they call
all the way with weak holdings? How do they play pocket- pairs?
How do they play their draws? What kinds of hands do they
call/raise with from early position? What type of hands do they
check-raise with?
- Bet or raise when warranted - do not just call: the structure
of Limit Texas Hold'em invites drawing hands, which might even
bet into you. If you believe you have the best hand you should
almost always bet/raise. You do not want to give any free cards.
- Always have a good kicker: you must have a good side card, or
kicker, to your highest card. (Weak kickers create second-best
hands, which prove expensive in the long run).
- Be quick to steal pots when you are in late position: when few
players are in and it has been checked around to you, a
possibility of taking the pot in last or late position might
arise. Only do this if it looks as though the board did not
benefit anyone. Also, be sure to consider the type of players
left in the pot.
- Vary your play: occasionally limp on "raising hands" and
bet/raise on some "calling hands". Do this both before and after
the flop in order to avoid predictability in your playing style.
- Fold in time: you will save money if you fold in time. Do not
draw when you know you are beat and the pot does not warrant a
call.
- Rarely bluff: you must be quite sure that your opponents are
not holding strong hands and/or are very weak when you attempt
to bluff.
Fixed Limit Texas Hold'em Common
Mistakes
- Playing too many starting hands (see Starting Hand Guide).
- Calling too much with trap hands (see Trap Hands).
- Not folding with modest holdings, such as top-pair with a weak
kicker or middle- pair (fold or raise is often the best play in
these cases).
- Not raising with premium holdings thus letting too many
drawing hands in on the flop.
- Drawing for cards that are likely to give you a second-best
hand. For example, the flop is 10-8-5 and you hold K5. If
someone bets and a few players call, including you, and you then
hit a K on the turn, this card could potentially give someone
holding a KT or K8 a bigger two-pair.
- Paying exclusive attention to your own game and not that of
your opponents. How many players took the flop? Has someone
raised pre-flop? What type of players are left in the pot? These
are all questions to consider during play.
- Not aggressive enough on the flop (take initiative) and turn
(to follow through/protect hand)(see Check-Raise).
- Calling all the way to the river without proper pot odds (see
Pot Odds).
- Calling too much instead of raising when you have the best
hand.
- Bad table selection.
- Not having enough bankroll to play at a certain limit, thus
making going broke a great possibility (you need approximately
300 times the big bet for optimal play).

Pre-Flop Online Poker Play
One of the most valuable skills in Limit Texas Hold'em is the
ability to be very selective about the hands you start with. There
are a number of factors to consider when deciding which hands to
play:
- Is the table tight or loose?
- How many players are sitting at the table?
- How many players are in the pot when it is your turn to act?
- Has the pot been raised? If so from what player and position?
- What is your position?
Tight or Loose Poker Game
A tight game is defined as a game where few players (2-3) see the
flop on average and then fold after the flop. In this type of game
you seldom see the river card because everyone has folded. There is
almost no reason to play in such games, even if you are an expert
player. If you do decide to play in a tight game, your starting hand
should be very well selected and you might be able to play 15% to
20% of your starting hands.
A loose game, however, is usually where you want to be. In a
loose game many players see the flop and tend to go too far with
their hands. In these games there exists the possibility of playing
more hands, though usually not more then 30% of the hands.
Nonetheless, you must still be very selective of which hands you
play.
How many players are in the pot before
you
If many people see the flop there is a greater chance for you to
play more drawing hands, such as 76s or small pocket-pairs, since
these types of hands increase in value in multi-way pots. At a
short-handed table with only six players or less, big cards increase
in value. Even Aces with a lower kicker than Ten usually become
playable. In a full ring game, hands like AT, KT, QT decrease in
value as these can easily become a trap hand, meaning they make
second-best hands (see Trap Hands).
More players generally result in bigger pots since, the more
players in the pot, the higher the pot odds become. For example, you
can call before the flop with a hand like 76s or small pocket-pairs
if you think there will be six players or more in the pot. If there
are only two or three players in the pot, a 76s or small
pocket-pairs are not good hands to enter the pot with. You want to
ensure you get a good price on your drawing hands.
If it has been raised
If someone has raised before the flop you must have a very good
hand to call with or get excellent pot odds. Do not call raises in
middle position with hands like AJ off-suit and KQ off-suit (see
Trap Hands). However, if you are in late position and a minimum of
four players called the raise, you can either call or re-raise with
a hand like JTs in the hopes that you hit a great hand when the pot
is big.
Position
The positions are counted from the button. In a full table with 9
to 10 players, you have the button, small blind, big blind, early
position, middle position and late position. The three seats after
the big blind are called early position, the following three seats,
middle position, and the remaining two seats are categorized as late
position. The first position after the big blind is referred to as
sitting under the gun. This is the worst position to hold pre-flop
as you will be the first to act and will be more likely to make
mistakes. This is because you will not have as much information as
players acting in late position. Therefore, you must be very careful
in choosing your starting hand in this position. For example, do not
play an AT off-suit under the gun. Although, if you hold the same
hand on the button and no one has called, AT becomes a raising hand.
The best position is on the button, right in front of the small
blind. It is in this position that you will posses the most
information when your turn to act arrives. When sitting on the
button you will know how many players are in the pot, if there has
been a raise/re-raise, etc. This is most certainly the most
profitable position.
Poker Trap Hands
A very common mistake for beginner/intermediate players is to
play any two big cards or any Ace from an early position and call
raises with the same type of hand. This is one of the biggest
mistakes a player can make as these hands so easily become trap
hands. A trap hand is any hand that has a high probability of
becoming the second-best hand, costing you a lot of money if you
flop to it. The most common trap hands are AT, AJ, KQ, KJ, KT, QJ
and QT. Many players limp in from early position and call raises in
middle/late position with this type of hand. Thus, if you limp with
KJ from early position, and someone in late position raises it, you
could easily find yourself trapped against common raising hands such
as KQs, AK, AJs, AA, KK and QQ (in case a J hits).
This also applies when you call raises with this kind of hand.
This is a mistake. The most frequent raising hands from early
position include AA, KK, QQ, JJ, AQ and AK. Why would you want to
call a raise with a trap hand when the raiser is likely to hold one
of the above hands? Nonetheless, trap hands are playable in the
right circumstances. For instance, if you are in late position and
are first in, the trap hand now becomes a raising hand.
General pre-Flop Advice
- Make sure to raise with top-pairs (AA-JJ) and
top-connectors (AK, AQ) to drive out low-pairs and various
connectors and to build the pot in case you hit.
- Have respect for strong tight players (for
example, drop AQ off-suit if a strong player raises under the
gun).
- Again, be selective with your starting hands.
Resist the temptation of playing too many hands because you lost
a few pots when you held a premium starting hand.
- Do not call a raise if you are not in possession
of a very good hand that you, yourself, could raise with.
- Never play an Ace with a lower kicker than Ten
if it is not suited. The only exception is if you are in late
position or on the button and no one has called. In such cases,
you should generally raise with an Ace in your hand due to the
possibility of winning the blinds without a fight.

Glossary of Abbreviations:
|
| RFI |
Raise when First In.
If no one has called or raised in front of you, you should
raise. You do this in order to take the initiative in the
hand and/or because of the possibility that you might
"steal" the blinds. |
| R |
You should Raise no matter what has
happened in front of you. |
| R1 |
You should Raise when there is no more
than One player in the pot or you are the first one in. |
| C |
No matter how many players are in the pot you should
Call. |
| C1 |
Call only if there is at least
One other caller in front of you. If there were no
callers before you, you should fold. |
| C2 |
You should Call if there are at least
Two callers already in the pot. |
| C3 |
You should Call if there are at least
Three callers already in the pot. |
| RR |
You should Re-raise. |
| F |
You should Fold. |
| LL |
Refers to a Lone Late position raiser. |
Limit Texas Hold'em Starting Hand Guide
|
| Group A Hands |
Unraised Pot |
Raised Pot |
| AA-QQ |
R |
RR |
| AKs |
R |
RR |
| Group B Hands |
| JJ |
R |
RR1, C |
| TT |
R |
C, RR LL |
| AK |
R |
RR1, C |
| AQs |
R |
C, RR LL |
| Group C Hands |
| 99 |
RFI (late position), C |
C2 |
| AQ |
RFI (late position), C |
C2 |
| AJs |
RFI (late position), C |
C2 |
| KQs |
RFI (late position), C |
C2 |
| KQ |
RFI (late position), C |
F |
| Group D Hands |
| 88 |
RFI (late position), C3 |
C4 |
| 77 |
RFI (late position), C3 |
C4 |
| 66-22 |
C3 |
C4 |
| Axs |
C3 |
C4 |
| KJs |
C3 |
C4 |
| KTs |
C3 |
F |
| QJs |
RFI (late position), C2 |
C4 |
| QTs |
C3 |
F |
| JTs |
C3 |
C4 |
| T9s |
C3 |
C4 |
| 98s |
C3 |
C4 |
| 87s |
C4 |
C4 |
| 76s |
C4 |
C4 |

Online Poker Flop Play
What you need to consider when deciding
whether to check, bet, call or raise
- How strong of a hand did you flop (read Specific Holdings on
the Flop)?
- Number of players (hard to bluff in a 4 handed pot)?
- Did anyone raise before the flop and, if so, who and from what
position (expect a follow through)?
- What pot odds do you have (the size of the pot vs. how many
outs you have)?
- What kinds of draws (if any) are on the board?
- What kind of hands are the other players likely to have?
- What position do you have (the later the better)?
Specific Holdings on the Flop
Top-pair with an Ace Kicker
- Most of the time you should value bet on the
flop (and continue on the turn), as you often have weaker
players staying in with weaker kickers or worse hands.
- Watch out for overpairs especially in raised
pots.
- Avoid a check-and-call strategy by betting out,
check-raising or raising.
- In order to protect your hand against draws be
prepared to raise if someone bets.
Top-pair with a Weak Kicker
- If possible, try to bet out in order to find out
if your hand is good.
- In an un-raised pot make a value bet and try to
take the pot immediately. This is especially relevant if your
pair is Ten or below, as almost any card on the turn will be a
scare card.
- Generally, it is best to fold if you are raised.
- Consider how many opponents you are up against
in an effort to clarify the relative strength of your hand.
- A possible flush, straight or a lot of draws on
the flop will weaken your holding.
- Did the flop come with three high cards? If so,
a two-pair and top-pair with a better kicker than yours likely
exists.
- Avoid a check-and-call strategy by either
betting out, check raising or raising.
Two-pair (pairing both hole cards)
- Generally do not slow play these types of hands.
You should bet out /raise if the possibility arises.
- If the board is highly coordinated (two or three
cards of the same suit and/or two or three connected cards), you
should raise out the draws or make your opponents pay for
attempting to outdraw you. One option is to wait until the turn
and see if a blank hits and then raise/bet. This may work better
in bigger pots since the bets are doubled on the turn and many
players will call a raise on the flop when the bets are small.
- If you have hit two-pair with a "weak" Ace, let
AK and AQ pay to chase. For example, if it is a raised pot and
the flop comes A-6-2 and you hold A6, someone holding AK or AQ
will usually give you a lot of action and will call to the end
with only 3 outs for a better two-pair.
- If you hold a small two-pair, watch out for Aces
and Kings in later rounds as higher two-pairs than yours will
likely surface.
Overpair (pocket-pair bigger than the
highest card on the flop)
- Bet or raise with this hand to eliminate your opponents and to
protect your hand.
- Occasionally check-raise with this hand if you think an
opponent will bet and your raise will force others to fold.
- If someone raises you, it is often best to re-raise. Most
players will raise at least once with top-pair but only cap the
betting with stronger holdings, therefore you can also gain
information as to whether your hand is good or not.
Second-pair (pocket-pair in between the
flop's high and middle card)
- Typical fold or bet hand. You can often bet to
have weak/loose players chase on middle-pairs or draws. Your bet
can also make more solid players fold weak top pairs or other
non-made hands.
- Usually fold if there is a bet in front of you,
especially if players behind you have yet to act.
- Again, always consider the number of opponents
in the pot and from which position they are betting (if they
bet).
- Avoid a check-and-call strategy, usually raise
or fold if someone bets in front of you.
- Fold if you are raised.
Middle-pair with Top Kicker (Ace or, in
some cases, a King)
- Typical fold or bet hand (see Second Pair).
- You should not find yourself in too many hands like this if
you follow a tight strategy. There are not many situations in
which you are playing weak Aces or Kings (see Starting Hand
Guide).
- With this hand you hold 5 outs that can make you two-pair or
trips. Consider calling a bet on the flop if you have pot odds
and if you believe your hand will be the best if you hit.
Middle-pair without Top Kicker
- Folding is the best play is most situations
except if you are heads-up.
- Again, avoid a check-and-call strategy. Instead,
you should bet, raise or fold.
Nut draws with 8 outs or more (nut flush draws, two
overcards and a nut straight draw, straight flush draws, nut
straight draws)
- Rather than calling, always consider putting
pressure on your opponents by betting, raising or check-raising.
Play aggressively, especially when facing only one or two
opponents who can fold a decent hand.
- With 12 possible outs (like a nut flush draw
with an Ace kicker, giving you 9 nut outs and 3 top-pair outs),
you will have almost a 50% chance of hitting on the turn and
river combined (see Pot Odds); you should play aggressively in
most cases to give your Ace a better chance of winning if you
hit.
- Late position gives an extra advantage as you
can raise to build the pot if there are many players in the pot.
This might give you a free card (see Special Moves) if it is
checked to you on the turn and your hand has not improved.
Overcards - AK, AQ, AJ, KQ, KJ, QJ
- Fold these hands in most situations if there are
several players in on the flop and you do not hit.
- Do not make a (expensive!) habit of betting this
type of hand against a flop with face cards and several
opponents.
- Do not draw to overcards unless the pot gives
excellent odds and the board looks favorable (no straight or
flush possibilities on the turn).
- Often times, when you hit one of your overcards
on the turn, this card will give someone else two-pair or
better. For example, if you hold KQ and the flop comes 10-8-4, a
K on the turn gives KT, K8 and K4 two-pair. If a Q hits it could
make someone holding a J9 a straight or players holding QT, Q8
and Q4 a two-pair.
Very strong hands on the flop (set,
flush, straight and full house)
The most common way to play in this situation is slow-playing.
This means that you will check-and-call if someone bets and then
raise/re-raise on a later turn when the bets are doubled. If there
are a lot of draws on the board for someone to make a better hand,
then you need to raise and gain as many bets as possible while you
still have the best hand.
Here are a few examples when you should not slow-play a
flopped set, straight, flush or full house.
Very strong hand: Set (You hold a pocket-pair)
- When there are flush draws on the flop,
bet/raise in order to make your opponents pay for attempting to
outdraw you.
- When there are straight draws on the flop, again
bet/ raise for the aforementioned reason.
- When the flop comes with big cards and it was
raised pre-flop, your opponents are likely to give you a lot of
action. As well, you will gain information as to whether your
set is good or not, thus saving you bets on later betting
rounds.
Very strong hand: Straight
- When there are flush draws on the flop,
bet/raise in order to make your opponents pay for attempting to
outdraw you.
- When there are draws for bigger straights on the
flop, you should again bet/raise for the reasons listed above.
- When there is a pair on the flop, someone with
trips will give you a lot of action and, if your hand is the
best, you can make your opponent pay to outdraw you (a full
house is possible).
Very strong hand: Flush (you hold two
suited cards)
- When there is a pair on the flop, someone with
trips will give you a lot of action and, if your hand is the
best, you can make your opponent pay to outdraw you (a full
house is possible).
- If you do not have the nut flush then someone
giving you action is likely to be drawing to a bigger flush and
the action will dry up if a fourth suited card hits on the turn
or river. Get your bets and raises in right on the flop.
Very strong hand: Full House
- When there is a pair on the board and you hold
the low set. You will get plenty of action from someone holding
trips. By betting and raising on the flop you make them pay for
drawing to a bigger full house.
- If you hold one of the pair cards and the
low-card. Again, you will get a lot of action from someone
holding trips and making them pay for attempting to outdraw you.
Drawing Hands (flush draws or open-ended straight draws
to the high end)
- Go for draws where you only need one card to
make a flush or straight.
- Generally, you should not draw to a straight if
there are two suited cards at the table, unless you get
excellent pot odds. You should count two of your outs (the flush
cards) as dead, so instead of having 8 outs you have 6.
- Usually avoid going for a straight or a flush if
there is a pair on the table because of the potential risk of a
full house. You will need better pot odds than normal to draw

Online Poker On the Turn
On the turn the bets are doubled. Therefore, it is crucial that
you have played your hand correctly this far. The stakes have gone
up and you will not get the same pot odds to call. As well, you will
have obtained further information on the hands of your opponents and
will thus be in a position to re-evaluate your hand. If you believe
yourself to hold the best hand, do not be afraid to bet/raise in
order to protect your hand. You will have a greater possibility of
raising out draws on the turn since the bets are doubled. Do not
enter into a raising war if your hand is not great. If you are
drawing, be sure to have correct pot odds when doing so.

Online poker on the river
Now you are at the end of the hand and a common mistake is to
fold or call with too many hands. If you did not make your draw, it
is appropriate to fold regardless of the pot size. However, if you
have a mediocre hand and the pot is substantial, you may
occasionally have to make a "crying call" although it is very likely
that you are beat. Once again, you must use your best judgment
though sometimes there exists a fine line between folding and
calling on the river. You will not be bluffing much on the end,
unless you are heads-up and quite confident that your opponent was
drawing and/or had a weak hand and a scare card hits. Be prepared to
fold a good hand if a flush and/or straight card hits and your
opponents begin to raise.

The Free Card
When you are in late position or last to act, you can raise with
a drawing hand on the flop. This will likely make your opponents
check to you on the turn, thus giving you the opportunity to check
(if your hand does not improve) or bet (if you hit your draw). This
will save you money if you do not improve and make you money if you
hit. However, this move will backfire when you are re-raised on the
flop. In these situations, it will cost you money but it remains a
good play since you obtained information and have a draw to a better
hand.
The Check-Raise
When you hold a good hand and it is you turn to act, check in the
hopes that an opponent will bet so that you can raise when your turn
comes again. For example, you are in early position and have
#Ah-#Qs. The flop is As-#Qh-#6s. You check and three players in
middle position also check. A player in late position bets and you
then raise. The reason for check-raising is to make it too expensive
for the drawing hands, like a straight or flush draw, to call. The
check-raise from an early position also gives you the initiative in
the hand. If they still call, at least you have obtained information
regarding the strength of their hands and forced them to pay as much
as possible for trying to outdraw you.
Semi-bluffing
Semi-bluffing is when you bet or raise with a hand that is not
likely to be the best (at the moment) but you have many outs to
outdraw your opponents if you get called or raised, although you are
actually hoping to win the pot right there. For example, you are in
late position holding #Jh-#Th and the flop shows #Ks-#6h-#2h, thus
giving you a flush draw with 9 outs. There are three other players
in the pot and they all check to you. You bet without having the
best hand but since they all checked, they indicated weakness and
might fold pocket-pairs, a pair of 6's or 2's. Even if you do get
called, you have 9 outs to the flush and maybe an additional 6 outs
to win if you hit a J or a T, 15 outs in total. If called and it is
checked to you on the turn, you have the option of taking a free
card in case your hand did not improve.

Poker Pot Odds
Pot odds are what you use to calculate whether a certain play has
a positive expected value. It is defined as the relationship between
the size of the pot and the bet. For instance, if the pot is $100
and you bet $10, the pot odds are 10 to 1. In order to calculate
your pot odds, you must know how many outs your hand has at that
moment. For example, if you flop a heart flush draw you then have 9
outs to make your hand. There are 13 hearts in total. You hold 2 and
the flop came with 2, which leaves 9 hearts unseen.
If you refer to the table below, you will notice that you have a
35% chance of hitting a hand with 9 outs on the turn and river
combined. This is slightly better than 1 in 3 times, which means
that if it costs you $10 to win $30 or more, drawing for a flush is
the correct move.
A rule of thumb: every out gives you about a 4% chance
of hitting on the turn and river combined. For example, 5 outs gives
you about a 20% chance of improving, 6 outs about 24%, etc.
Outs for specific
draws
|
| Flush draw with two overcards or a straight
flush draw |
15 outs |
| Flush draw with one overcard |
12 outs |
| Flush draw |
9 outs |
| Open-ended straight draw |
8 outs |
| Two overcards |
6 outs |
| Gut-shot straight draw |
4 outs |
Drawing outs from
a deck of 47 unseen cards |
| Number of outs |
% on River |
| 1 |
4.3 |
| 2 |
8.4 |
| 3 |
12.5 |
| 4 |
16.5 |
| 5 |
20.4 |
| 6 |
24.1 |
| 7 |
27.8 |
| 8 |
31.5 |
| 9 |
35.0 |
| 10 |
38.4 |
| 11 |
41.7 |
| 12 |
45.0 |
| 13 |
48.1 |
| 14 |
51.2 |
| 15 |
54.1 |
| 16 |
57.0 |
| 17 |
59.8 |
| 18 |
62.4 |
| 19 |
65.0 |
| 20 |
67.5 |
|